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Adventures

Room to explore. Clear limits.

Free samples

A free account can sample up to three available adventures in a rolling 30-day window, each title once. Each sample includes its opening and up to four of your actions. Your fourth reply finishes before the continuation offer appears.

The library currently has one playable adventure. More worlds are on the way; an unavailable title cannot use a sample.

Chapters are the normal stopping point

Your play allowance reflects new story responses and their length. Reading, thinking, browsing, failed generations and replaying the same response do not use it. Exploring uses more allowance than moving quickly through a chapter.

When ordinary allowance runs out, finish your current admitted chapter before pausing. Restarts and paused games share the title allowance. Paid access is coming soon; initial allowances are being calibrated with complete adventures.

Protection during a chapter

Very long play, rapid requests, simultaneous turns or service spending limits can pause generation between turns. These protections remain in place when you buy another pass. Reaching a protection limit does not mean you have done anything wrong.

We keep your save and explain when play can resume. A response already admitted finishes once. We never invent a story ending to satisfy a usage limit.

Saved games and expiry

A title pass allows one active saved game for that title. Pause after a turn finishes to release a place. Restarting does not reset the allowance or clock. There is no three-play limit.

Your 30 days start when you explicitly begin paid play. Browsing, purchase and free samples do not start the clock. Once activated, time runs continuously. At normal expiry, finish an already admitted unfinished chapter within 72 hours of expiry; grace ends sooner if you finish the chapter. Grace allows no new chapter or restart, refills no allowance, and cannot override protection limits or revoked access.

The Library’s $3.99 extension adds seven days when applied if play allowance remains. A fresh $14.99 pass adds a full allowance and 30 days, including when activated before the old term ends. Both preserve valid remaining paid time and saves.

Who can join

Accounts are for adults 18 or older living in the United States or Canada. Saved gameplay data is stored in the United States; account and service processing follow our privacy policy.